﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AnimationEditor
{
	public class Point
	{
		public Point()
		{
			x = 0;
			y = 0;
		}

		public Point(int x, int y)
		{
			this.x = x;
			this.y = y;
		}

		int x;

		public int X
		{
			get { return x; }
			set { x = value; }
		}

		int y;

		public int Y
		{
			get { return y; }
			set { y = value; }
		}

		public override string ToString()
		{
			return "X = " + X + "  Y = " + Y;
		}
	}
}
